My entry for the  BulletHell jam 6. Far from complete and i'm not really happy with the result and hoped i could do more but with tight shedule i couldn't work on it like i hope,  i'm sure i spend less than 7h in it so don't expect anything awesome. Anyway here the contols:
  - Arrow key to move and shift to slow down (you can't shooting sadly)

       I don't have a good PC and when i first start this game i encounter some impressive perf issue and could run like 300 bullet at most without lag. This gave me the idea of letting other experience this pain by simulating fps on bullet/player. The space like area is here for that (it's harmless, you can go in it). Don't work every time (but most of it), it change the fps rate of the bullet or player entering it. Another ways to make bullet fps change is by grazing bullet. every few bullet graze, the patern fps of the  grazed bullet change at random between 2 ad 60. 


Hope you enjoy this boring bullet hell

Published 24 days ago
StatusPrototype
PlatformsHTML5
AuthorNanbanya
GenreShooter, Survival
Made withGodot
TagsBullet Hell

Comments

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(1 edit)

The fps being different for some projectiles and the low fps area are both very cool ideas, executed well.

Lean into the simplicity my friend, felt like i was playing worlds hardest game again and i died 10 times, wasn't boring!