My entry for Godot Wild Jam 80

I didn't have time to finish properly and rushed to create the map. There’s no sound for now and no proper tutorial either, so here’s a quick summary of the controls and how to play:

  • A, D to rotate (left and right). (Q, D for azerty keyboard)

  • W to increase jumping height. (Z for azerty keyboard)

  • S to decrease jumping height.

  • The game auto-jumps by default, and you jump in the direction of the character's head.

Not much for now, just explore the map and... jump, also  jellyfish!

I loved and had so much fun working on this project. I’m probably going to keep developing it even after the jam.

Updated 3 days ago
Published 5 days ago
StatusPrototype
PlatformsHTML5
AuthorNanbanya
GenreAdventure
Made withGodot
Tags2D, Exploration, Physics

Comments

Log in with itch.io to leave a comment.

I actually found myself quite enjoying how difficult the mechanics were and all of the weird physics interactions with the seaweed.  Great work :)